Zero Company
The player's ragtag strike team, assembled by former Republic officer Hawks in the aftermath of the Clone Wars. Operating from their mobile base — The Den — Zero Company recruits a roster of up to 20 Operators per campaign, mixing named Bespoke companions with procedurally generated mercenaries and astromech droids. The campaign's final mission, "The Infinite Coil", is the direct confrontation with the faction that drove the war.
How to fight
You set the tempo — pick your deployments, grow Bonds between Operators, and out-adapt every enemy faction below.