ZERO COMPANY
Strike Team Planner

Squad Builder & Bond Planner

Build a deployment and watch the real synergies light up. Every result here is drawn from verified data — the 10 Bond pairings, the confirmed Cross Training bonuses, and the official Trick + Luco friction pairing. Where the game hasn’t published exact numbers, the planner shows the relationship, not a fabricated stat.

ByZero Company Guide Team
Last updated:

Pick Your Strike Team(0/4)

Planner is capped at 4 deployable Operators (mirrors the 4-astromech “Angry Beeps” deployment and typical tactical slots). The full campaign roster reaches 20 recruited Operators — the in-mission cap is whatever the game enforces. Random Operators are procedurally generated placeholders whose Bond & specialization data is not public, so they never trigger Bond synergy.

Active Bonds (0)

No bonds yet. Add two Operators who share a relationship and the bond lights up here — synergy pairs also unlock “Very High” Bond achievements.

Squad Summary

Empty deployment — select Operators above.

Cross Training Pool

Once a pairing hits “Very High” Bond, pick one permanent bonus per pair from this confirmed list.

  • Critical Damage+1 Critical Damage
  • Critical Chance+2% / +3% Critical Chance (two tiers)
  • Range Damage+1 Range Damage
  • Melee Damage+1 Melee Damage
  • Overwatch Damage+1 Overwatch Damage
  • Max Health+4 Max Health
  • First Movement+0.5m First Movement
  • Focus Points+2 Focus Points

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